WWE 2K25: Patch Notes 1.11

PUBLISHED:
UPDATED:

General

  • Stability and Performance improvements

Camera Tech

  • Addressed reported concerns related to camera drifting during cutscenes
  • Changed Presentation Options to show unavailable settings as grayed out rather than not shown
  • Improvements to character tracking on ladder finishers
  • Improved camera collision on turnbuckle/Corner positions to avoid turnbuckle pads obstructing action
  • Enabled split screen in some cases with only AI managers
  • Improved camera logic for multifall matches
  • Improvements to stop blocking action cameras in MyGM Backstage
  • Improved logic for whether there is time to cut to an action cam to avoid disorienting cuts on very short animations
  • Improved Spectator Action Cam timing for taunts
  • Improved camera collision in WWE Archives backstage arena
  • Better logic for switching to Spectator Mode when ejecting managers
  • Third Person Camera now has its own depth of field settings
  • Numerous other small improvements

Create

  • Stability fixes for all modes
  • CAA
    • Addressed concerns of Arena Movie not loading the correct movie as set in custom arenas.
    • Addressed concerns of highlighted objects not blinking correctly.
    • Addressed concerns of blinking objects not having the effect disabled when leaving the current screen.
    • Addressed concerns of Arena Lights cancelling the screen when in Paste Mode instead of exiting Paste Mode.
  • CAS
    • Addressed concerns of crashes occurring after using Quicksave.
    • Added ability to change Hair Shine
    • Addressed concerns of customization options not working as expected
    • Fixed issues with camera transitions when previewing certain parts
    • Addressed issues with “Switch Parts” button when placing images
    • Added the ability to add images as Face Paint.
  • CAE/CAVic
    • Addressed concerns of music, if changed, not appearing in match.

Cutscenes

  • New Single Entrance for Cody Rhodes
  • New Tag Entrance for Fraxiom
  • New Tag Entrance for Liv Morgan and Dominik Mysterio

Gameplay

  • Tuned “Quick Getup” actions (e.g. Instant Recovery, Possum Attack) to cost more Special each time they is performed. After repeated uses the actions will no longer be available.
  • Tuned Reversal Windows to be more difficult when many are performed in quick succession.
  • Decreased the amount of Special meter gained from pin kickouts.
  • Decreased the amount of Special meter gained from Chain Wrestling
  • Tuned Vitality meter so that perma-damage is accrued more slowly
  • Added Carry branch support to certain ground grapples. Depending on Difficulty, AI may utilize Carry to perform certain Finishers.
  • Addressed reported concerns related to AI performing Possum Pin too frequently
  • Adjusted logic for AI Settings to be properly utilized in response to an opponent who is Feeding to a position in the ring or at ringside.
  • Addressed reported concerns related to AI often performing a Running Attack immediately after an Irish Whip at ringside
  • Improved AI logic for attack selection after performing a Reversal so that all Signatures and Finishers are considered.
  • Updated AI logic to sometimes use of Wake Up taunts instead of a manual reposition.
  • Improved AI logic for considering Springboard attacks to better detect if the target could likely interrupt the attempt.
  • Adjusted the rate at which bruising appears to enhance realism
  • Tuned AI to perform Leverage Pins slightly less frequently
  • Tuned AI to decrease the probability of performing Trading Blows
  • Tuned AI to increase the probability of initiating Chain Wrestling at the start of the match
  • Tuned Feeding system to decrease ringside rollout when only two characters are in the ring.

MyGM

  • Roster updates and additions
  • Custom attires are now available for offline games
  • Performance updates
  • Bug Fixes

The Island

  • Chapter 2 Quest Content is now Available.
  • Brand new gear available for purchase in the CAS Shops.
  • Various Stability and Bug Fixes.

Universe

  • Various Stability Fixes
  • Addressed reported concerns related to referee slots filling properly
  • Updated gauntlet eliminator matches to properly cap at 8 superstars in the ring
  • Addressed reported concerns related to double title matches showing incorrectly
  • Addressed reported concerns related to the match card
  • Addressed reported concerns related to championship match generation after cash in on 2 day PLEs
  • Made various fixes to custom match types, including:
    • Addressed reported concerns related to custom match types settings applying to non-custom matches
    • No Count match options can now properly be applied to custom matches
  • Addressed reported concerns related to a Tag championship appearing as a singles belt
  • Addressed reported concerns related to not being able to disable the special guest referee meter in universe matches
  • Addressed reported concerns related to balancing sliders not applying to universe matches
  • Addressed reported concerns related to Superstars sometimes appearing as the wrong Superstar in cutscenes when using manager attire
  • Addressed reported concerns related to entrances being turned off after editing a match in universe mode
  • Added title match support to several rivalry actions
  • Addressed reported concerns related to accepting a future match in a promo sometimes resulting in the two superstars continually trying to fulfill the booking even after the match has already happened
  • Addressed reported concerns related to "days held" showing the incorrect stat for certain women's championships